#include <vctMatrixRotation3.h>
Inheritance diagram for vctMatrixRotation3< _elementType, _rowMajor >:


This class is templated by the element type. It is derived from vctMatrixRotation3Base and uses a vctFixedSizeMatrix as underlying container. It provides a more humain interface for programmers only interested in templating by _elementType.
| _elementType | The type of elements of the matrix. |
Definition at line 52 of file vctMatrixRotation3.h.
| typedef vctMatrixRotation3Base<ContainerType> vctMatrixRotation3< _elementType, _rowMajor >::BaseType |
Type of the base class
Reimplemented from vctMatrixRotation3Base< vctFixedSizeMatrix< _elementType, 3, 3, _rowMajor > >.
Definition at line 60 of file vctMatrixRotation3.h.
| typedef vctMatrixRotation3<value_type, _rowMajor> vctMatrixRotation3< _elementType, _rowMajor >::ThisType |
Type of the matrix itself.
Reimplemented from vctMatrixRotation3Base< vctFixedSizeMatrix< _elementType, 3, 3, _rowMajor > >.
Definition at line 61 of file vctMatrixRotation3.h.
| typedef cmnTypeTraits<value_type> vctMatrixRotation3< _elementType, _rowMajor >::TypeTraits |
Traits used for all useful types and values related to the element type.
Reimplemented from vctMatrixRotation3Base< vctFixedSizeMatrix< _elementType, 3, 3, _rowMajor > >.
Definition at line 63 of file vctMatrixRotation3.h.
| vctMatrixRotation3< _elementType, _rowMajor >::vctMatrixRotation3 | ( | void | ) | [inline] |
Default constructor. Sets the rotation matrix to identity.
Definition at line 66 of file vctMatrixRotation3.h.
| vctMatrixRotation3< _elementType, _rowMajor >::vctMatrixRotation3 | ( | const value_type & | element00, | |
| const value_type & | element01, | |||
| const value_type & | element02, | |||
| const value_type & | element10, | |||
| const value_type & | element11, | |||
| const value_type & | element12, | |||
| const value_type & | element20, | |||
| const value_type & | element21, | |||
| const value_type & | element22 | |||
| ) | throw (std::runtime_error) [inline] |
Constructor from 9 elements.
The parameters are given row first so that the code remains human readable:
vctMatrixRotation3<double> matrix( 0.0, 1.0, 0.0, -1.0, 0.0, 0.0, 0.0, 0.0, 1.0);
Definition at line 129 of file vctMatrixRotation3.h.
| vctMatrixRotation3< _elementType, _rowMajor >::vctMatrixRotation3 | ( | const vctFixedSizeConstVectorBase< DIMENSION, __stride1, value_type, __dataPtrType1 > & | v1, | |
| const vctFixedSizeConstVectorBase< DIMENSION, __stride2, value_type, __dataPtrType2 > & | v2, | |||
| const vctFixedSizeConstVectorBase< DIMENSION, __stride3, value_type, __dataPtrType3 > & | v3, | |||
| bool | vectorsAreColumns = true | |||
| ) | throw (std::runtime_error) [inline] |
Constructor from 3 fixed size vectors.
By default the vectors represents the columns of the matrix. If the parameter vectorsAreColumns is set to false, the vectors provided will be used to set the matrix row by row.
Definition at line 148 of file vctMatrixRotation3.h.
| vctMatrixRotation3< _elementType, _rowMajor >::vctMatrixRotation3 | ( | const vctDynamicConstVectorBase< __vectorOwnerType1, value_type > & | v1, | |
| const vctDynamicConstVectorBase< __vectorOwnerType2, value_type > & | v2, | |||
| const vctDynamicConstVectorBase< __vectorOwnerType3, value_type > & | v3, | |||
| bool | vectorsAreColumns = true | |||
| ) | throw (std::runtime_error) [inline] |
Constructor from 3 dynamic vectors.
By default the vectors represents the columns of the matrix. If the parameter vectorsAreColumns is set to false, the vectors provided will be used to set the matrix row by row.
Definition at line 166 of file vctMatrixRotation3.h.
| vctMatrixRotation3< _elementType, _rowMajor >::vctMatrixRotation3 | ( | const vctAxisAngleRotation3< value_type > & | axisAngleRotation | ) | throw (std::runtime_error) [inline] |
Construction from a vctAxisAngleRotation3.
Definition at line 176 of file vctMatrixRotation3.h.
| vctMatrixRotation3< _elementType, _rowMajor >::vctMatrixRotation3 | ( | const vctQuaternionRotation3Base< __containerType > & | quaternionRotation | ) | throw (std::runtime_error) [inline] |
Constructor from a rotation quaternion. It is important to note that this constructor doesn't normalize the rotation quaternion but asserts that it is normalized (in debug mode only). See also the method From(quaternion).
| quaternionRotation | A unit quaternion |
Definition at line 190 of file vctMatrixRotation3.h.
| vctMatrixRotation3< _elementType, _rowMajor >::vctMatrixRotation3 | ( | const vctRodriguezRotation3Base< __containerType > & | rodriguezRotation | ) | throw (std::runtime_error) [inline] |
Constructor from a vctRodriguezRotation3.
Definition at line 198 of file vctMatrixRotation3.h.
| vctMatrixRotation3< _elementType, _rowMajor >::vctMatrixRotation3 | ( | const value_type & | element00, | |
| const value_type & | element01, | |||
| const value_type & | element02, | |||
| const value_type & | element10, | |||
| const value_type & | element11, | |||
| const value_type & | element12, | |||
| const value_type & | element20, | |||
| const value_type & | element21, | |||
| const value_type & | element22, | |||
| bool | normalizeInput | |||
| ) | [inline] |
Constructor from 9 elements.
The parameters are given row first so that the code remains human readable:
vctMatrixRotation3<double> matrix( 0.0, 1.0, 0.0, -1.0, 0.0, 0.0, 0.0, 0.0, 1.0);
Definition at line 238 of file vctMatrixRotation3.h.
| vctMatrixRotation3< _elementType, _rowMajor >::vctMatrixRotation3 | ( | const vctFixedSizeConstVectorBase< DIMENSION, __stride1, value_type, __dataPtrType1 > & | v1, | |
| const vctFixedSizeConstVectorBase< DIMENSION, __stride2, value_type, __dataPtrType2 > & | v2, | |||
| const vctFixedSizeConstVectorBase< DIMENSION, __stride3, value_type, __dataPtrType3 > & | v3, | |||
| bool | vectorsAreColumns, | |||
| bool | normalizeInput | |||
| ) | [inline] |
Constructor from 3 fixed size vectors.
By default the vectors represents the columns of the matrix. If the parameter vectorsAreColumns is set to false, the vectors provided will be used to set the matrix row by row.
Definition at line 263 of file vctMatrixRotation3.h.
| vctMatrixRotation3< _elementType, _rowMajor >::vctMatrixRotation3 | ( | const vctDynamicConstVectorBase< __vectorOwnerType1, value_type > & | v1, | |
| const vctDynamicConstVectorBase< __vectorOwnerType2, value_type > & | v2, | |||
| const vctDynamicConstVectorBase< __vectorOwnerType3, value_type > & | v3, | |||
| bool | vectorsAreColumns, | |||
| bool | normalizeInput | |||
| ) | [inline] |
Constructor from 3 dynamic vectors.
By default the vectors represents the columns of the matrix. If the parameter vectorsAreColumns is set to false, the vectors provided will be used to set the matrix row by row.
Definition at line 284 of file vctMatrixRotation3.h.
| vctMatrixRotation3< _elementType, _rowMajor >::vctMatrixRotation3 | ( | const vctAxisAngleRotation3< value_type > & | axisAngleRotation, | |
| bool | normalizeInput | |||
| ) | [inline] |
Construction from a vctAxisAngleRotation3.
Definition at line 297 of file vctMatrixRotation3.h.
| vctMatrixRotation3< _elementType, _rowMajor >::vctMatrixRotation3 | ( | const vctQuaternionRotation3Base< __containerType > & | quaternionRotation, | |
| bool | normalizeInput | |||
| ) | [inline] |
Constructor from a rotation quaternion. It is important to note that this constructor doesn't normalize the rotation quaternion but asserts that it is normalized (in debug mode only). See also the method From(quaternion).
| quaternionRotation | A unit quaternion | |
| normalizeInput | Normalize the input or convert as is (VCT_NORMALIZE or VCT_DO_NOT_NORMALIZE) |
Definition at line 316 of file vctMatrixRotation3.h.
| vctMatrixRotation3< _elementType, _rowMajor >::vctMatrixRotation3 | ( | const vctRodriguezRotation3Base< __containerType > & | rodriguezRotation, | |
| bool | normalizeInput | |||
| ) | [inline] |
Constructor from a vctRodriguezRotation3.
Definition at line 328 of file vctMatrixRotation3.h.
| vctMatrixRotation3< _elementType, _rowMajor >::vctMatrixRotation3 | ( | const vctFixedSizeMatrixBase< ROWS, COLS, __rowStride, __colStride, value_type, __dataPtrType > & | matrix | ) | [inline, explicit] |
Initialize this rotation matrix with a 3x3 matrix. This constructor only takes a matrix of the same element type.
The constructor is declared explicit, to force the user to be aware of the conversion being made.
Definition at line 351 of file vctMatrixRotation3.h.
| vctMatrixRotation3< _elementType, _rowMajor >::vctMatrixRotation3 | ( | const value_type & | element00, | |
| const value_type & | element01, | |||
| const value_type & | element02, | |||
| const value_type & | element10, | |||
| const value_type & | element11, | |||
| const value_type & | element12, | |||
| const value_type & | element20, | |||
| const value_type & | element21, | |||
| const value_type & | element22 | |||
| ) | throw (std::runtime_error) [inline] |
Constructor from 9 elements.
The parameters are given row first so that the code remains human readable:
vctMatrixRotation3<double> matrix( 0.0, 1.0, 0.0, -1.0, 0.0, 0.0, 0.0, 0.0, 1.0);
Definition at line 129 of file vctMatrixRotation3.h.
| vctMatrixRotation3< _elementType, _rowMajor >::vctMatrixRotation3 | ( | const vctFixedSizeConstVectorBase< DIMENSION, __stride1, value_type, __dataPtrType1 > & | v1, | |
| const vctFixedSizeConstVectorBase< DIMENSION, __stride2, value_type, __dataPtrType2 > & | v2, | |||
| const vctFixedSizeConstVectorBase< DIMENSION, __stride3, value_type, __dataPtrType3 > & | v3, | |||
| bool | vectorsAreColumns = true | |||
| ) | throw (std::runtime_error) [inline] |
Constructor from 3 fixed size vectors.
By default the vectors represents the columns of the matrix. If the parameter vectorsAreColumns is set to false, the vectors provided will be used to set the matrix row by row.
Definition at line 148 of file vctMatrixRotation3.h.
| vctMatrixRotation3< _elementType, _rowMajor >::vctMatrixRotation3 | ( | const vctDynamicConstVectorBase< __vectorOwnerType1, value_type > & | v1, | |
| const vctDynamicConstVectorBase< __vectorOwnerType2, value_type > & | v2, | |||
| const vctDynamicConstVectorBase< __vectorOwnerType3, value_type > & | v3, | |||
| bool | vectorsAreColumns = true | |||
| ) | throw (std::runtime_error) [inline] |
Constructor from 3 dynamic vectors.
By default the vectors represents the columns of the matrix. If the parameter vectorsAreColumns is set to false, the vectors provided will be used to set the matrix row by row.
Definition at line 166 of file vctMatrixRotation3.h.
| vctMatrixRotation3< _elementType, _rowMajor >::vctMatrixRotation3 | ( | const vctAxisAngleRotation3< value_type > & | axisAngleRotation | ) | throw (std::runtime_error) [inline] |
Construction from a vctAxisAngleRotation3.
Definition at line 176 of file vctMatrixRotation3.h.
| vctMatrixRotation3< _elementType, _rowMajor >::vctMatrixRotation3 | ( | const vctQuaternionRotation3Base< __containerType > & | quaternionRotation | ) | throw (std::runtime_error) [inline] |
Constructor from a rotation quaternion. It is important to note that this constructor doesn't normalize the rotation quaternion but asserts that it is normalized (in debug mode only). See also the method From(quaternion).
| quaternionRotation | A unit quaternion |
Definition at line 190 of file vctMatrixRotation3.h.
| vctMatrixRotation3< _elementType, _rowMajor >::vctMatrixRotation3 | ( | const vctRodriguezRotation3Base< __containerType > & | rodriguezRotation | ) | throw (std::runtime_error) [inline] |
Constructor from a vctRodriguezRotation3.
Definition at line 198 of file vctMatrixRotation3.h.
| vctMatrixRotation3< _elementType, _rowMajor >::vctMatrixRotation3 | ( | const value_type & | element00, | |
| const value_type & | element01, | |||
| const value_type & | element02, | |||
| const value_type & | element10, | |||
| const value_type & | element11, | |||
| const value_type & | element12, | |||
| const value_type & | element20, | |||
| const value_type & | element21, | |||
| const value_type & | element22, | |||
| bool | normalizeInput | |||
| ) | [inline] |
Constructor from 9 elements.
The parameters are given row first so that the code remains human readable:
vctMatrixRotation3<double> matrix( 0.0, 1.0, 0.0, -1.0, 0.0, 0.0, 0.0, 0.0, 1.0);
Definition at line 238 of file vctMatrixRotation3.h.
| vctMatrixRotation3< _elementType, _rowMajor >::vctMatrixRotation3 | ( | const vctFixedSizeConstVectorBase< DIMENSION, __stride1, value_type, __dataPtrType1 > & | v1, | |
| const vctFixedSizeConstVectorBase< DIMENSION, __stride2, value_type, __dataPtrType2 > & | v2, | |||
| const vctFixedSizeConstVectorBase< DIMENSION, __stride3, value_type, __dataPtrType3 > & | v3, | |||
| bool | vectorsAreColumns, | |||
| bool | normalizeInput | |||
| ) | [inline] |
Constructor from 3 fixed size vectors.
By default the vectors represents the columns of the matrix. If the parameter vectorsAreColumns is set to false, the vectors provided will be used to set the matrix row by row.
Definition at line 263 of file vctMatrixRotation3.h.
| vctMatrixRotation3< _elementType, _rowMajor >::vctMatrixRotation3 | ( | const vctDynamicConstVectorBase< __vectorOwnerType1, value_type > & | v1, | |
| const vctDynamicConstVectorBase< __vectorOwnerType2, value_type > & | v2, | |||
| const vctDynamicConstVectorBase< __vectorOwnerType3, value_type > & | v3, | |||
| bool | vectorsAreColumns, | |||
| bool | normalizeInput | |||
| ) | [inline] |
Constructor from 3 dynamic vectors.
By default the vectors represents the columns of the matrix. If the parameter vectorsAreColumns is set to false, the vectors provided will be used to set the matrix row by row.
Definition at line 284 of file vctMatrixRotation3.h.
| vctMatrixRotation3< _elementType, _rowMajor >::vctMatrixRotation3 | ( | const vctAxisAngleRotation3< value_type > & | axisAngleRotation, | |
| bool | normalizeInput | |||
| ) | [inline] |
Construction from a vctAxisAngleRotation3.
Definition at line 297 of file vctMatrixRotation3.h.
| vctMatrixRotation3< _elementType, _rowMajor >::vctMatrixRotation3 | ( | const vctQuaternionRotation3Base< __containerType > & | quaternionRotation, | |
| bool | normalizeInput | |||
| ) | [inline] |
Constructor from a rotation quaternion. It is important to note that this constructor doesn't normalize the rotation quaternion but asserts that it is normalized (in debug mode only). See also the method From(quaternion).
| quaternionRotation | A unit quaternion | |
| normalizeInput | Normalize the input or convert as is (VCT_NORMALIZE or VCT_DO_NOT_NORMALIZE) |
Definition at line 316 of file vctMatrixRotation3.h.
| vctMatrixRotation3< _elementType, _rowMajor >::vctMatrixRotation3 | ( | const vctRodriguezRotation3Base< __containerType > & | rodriguezRotation, | |
| bool | normalizeInput | |||
| ) | [inline] |
Constructor from a vctRodriguezRotation3.
Definition at line 328 of file vctMatrixRotation3.h.
| ThisType& vctMatrixRotation3< _elementType, _rowMajor >::operator= | ( | const ContainerType & | other | ) | [inline] |
The assignment from BaseType (i.e. a 3 by 3 fixed size matrix) has to be redefined for this class (C++ restriction). This operator uses the Assign() method inherited from the BaseType. This operator (as well as the Assign method) allows to set a rotation matrix to whatever value without any further validity checking. It is recommended to use it with caution.
Definition at line 90 of file vctMatrixRotation3.h.