Seminar 2007 04 18 Medical Simulation
From CISSTwiki
CISST ERC Seminar
Robot Algorithms for Medical Simulation and Virtual Prototyping
Date: Wednesday, April 18, 2007
Time: 12:00pm
Place: Maryland 110 (Lunch will be served at 11:30am)
Speaker: Ming C. Lin
Department of Computer Science
University of North Carolina at Chapel Hill
http://www.cs.unc.edu/~lin/
Title: Robot Algorithms for Medical Simulation and Virtual Prototyping
Presentation: PDF format, 1.6MB
Project website: http://gamma.cs.unc.edu/
Abstract
Modeling motion and contact dynamics is central to all computational disciplines that deal with representations of dynamical systems in the physical world or the virtual environment. The problem is especially challenging for highly articulated and deformable models.
In this talk, I will focus on some of our recent efforts on robot algorithms for motion planning, collision detection, dynamic simulation, and contact processing of multi-body systems and deformable models. Specifically I will present novel algorithms on continuous collision detection for articulated and deformable models, adaptive forward dynamics, constraint-based planning for serpentine robots, and dynamic simulations of soft, articulated bodies in contact. I will also demonstrate the results on some interactive applications, including catheterization procedure for liver chemoembolization and haptic rendering of soft, deformable bodies.
Bio
Ming C. Lin received her B.S., M.S., and Ph.D. in Electrical Engineering and Computer Science in 1988, 1991, and 1993 respectively from the University of California, Berkeley. She is currently a Professor of Computer Science at the University of North Carolina (UNC), Chapel Hill. She received several honors and awards, including the NSF Young Faculty Career Award in 1995, Honda Research Initiation Award in 1997, UNC/IBM Junior Faculty Development Award in 1999, UNC Hettleman Award for Scholarly Achievements in 2003, Beverly W. Long Distinguished Term Professorship 2007-2012, and five best paper awards at international conferences on computer graphics and virtual reality (VR).
Her research interests include haptics, physically-based modeling, real-time 3D graphics for virtual environments, geometric computing, and robotics. She has (co-)authored more than 165 refereed publications in these areas. She also co-edited the book �Applied Computation Geometry� and co-authored a synthesis book on �High-fidelity Haptic Rendering�. She has served on over 65 program committees of leading conferences on VR, computer graphics, robotics, haptics and computational geometry, and co-chaired over 15 international conferences and workshops. She is a member of 4 editorial boards and a guest editor of 9 special issues of scientific journals and technical magazines. She is the Associate Editor-in-Chief of IEEE Transactions on Visualization and Computer Graphics. She also has served on 4 steering committees and advisory boards of international conferences, as well as 6 technical advisory committees constituted by government organizations and industry.
